The full Release Notes has the details of all the changes. XMIR has contributed to the viewer by doing the builds of the Mac version. OpenSimModules: additional modules required on the server side. Structure: Controller: the brains of the viewer. Porting the RLV code to the new libraries and development tools is a bit more challenging explains Nicky Perian, the main developer of the Kokua viewer. Currently it uses the Xenko game engine for rendering. The current release does not have the RLV additions, which will be added later. While the ability to logon to SecondLife is present, Jelly Doll. The default grid is set to 3rd Rock Grid as their support for Kokua and Imprudence extends back a number of years with the Hoagie sim contribution. Dayturn 2.9.7 Viewer for macOS with Bakes on Mesh, Bento and animated mesh support. 5.Type in username and password and pull down Grid to Ausgridds and then click Login Button. macOS Dayturn 2.9.7 (202305191823) Geir Nklebye. I want to thank all who have contributed to Kokua including other third-party viewer project developers and those that work for Linden Lab. That will leave The NoRLV build of Kokua Second Life version. This viewer is for OpenSim grids and is branched off at Kokua version 4.0.2. Click Viewer on top left corner and click Preferences (or Ctrl P) and Click Opensim tab. The first cut will be the RLV build of Kokua OpenSim followed by RLV build of Kokua Second Life then NoRLV build of Kokua OpenSim. Unfortunately, Imprudence has become Kokua Viewer by now. With the enhanced build tools of Kokua, this release should be an attractive viewer for SecondLife Merchants. Gavin Hird (macOS) is the lead developer for KokuaOS. You upload these to OpenSim or Second Life with File-Upload-Image. The 3.8.2 version so not very rich on new OpenSim features but has new functionality like Viewer Marketplace Listings and Experience Tools making it a full fledged SecondLife citizen. It also means it has all the bug fixes that is in the SecondLife version. This version has been build with updated libraries and development tools such as Xcode and Visual Studio 2013 which has made it possible to give it functionality very close to Linden Lab’s SecondLife viewer in addition to OpenSim functionality. After a good development and testing period the Kokua viewer 3.8.2 has been released and is available for download for both Mac, Linux and Windows users.
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